Sunday, March 25, 2012

UNFRAME MAFIA WARS / WARNINGS

 Most of us have experienced problems with fighting. It’s not as easy to get an ice as it used to be and Zynga has contacted several script writers informing them that fight speeds of more than 3 attacks per second is causing too much load on the servers. They were also informed that “aggressive measures” may be taken to stop it. 
We have also taken serious note of certain performance issues due to violation of Terms of Service, whether reported by the community or otherwise. While we work on introducing new features like the VIP program, we will always prioritize working on fixing performance issues that affect game-play. Please stay tuned for further announcements in this regard.
Many players have been getting warning messages and the unframe block was also implemented in an attempt to bring game performance back to a normal state. One thing Zynga has always made clear is that they are trying to stop what they call “bots”. For the players, they have never defined what a “bot” is and only added the term “unauthorized” to section 1.9d to the Terms Of Service [1].
d. Use cheats, exploits, automation software, bots, hacks, mods or any unauthorized third party software designed to modify or interfere with the Service or any Zynga game experience.
Section “g” may explain what is some scripts are doing to the system. 
g. Disrupt, overburden, or aid or assist in the disruption or overburdening of (1) any computer or server used to offer or support the Service or any Zynga game environment (each a "Server"); or (2) the enjoyment of the Service or any Zynga game by any other person.
Pistol Pete of Spockholm Mafia Tools is a member of the newly formed Player Advisory Committee and has discussed this very issue with Zynga representatives. Below is correspondence he sent to Zynga to explain why a unframe block won’t stop the “bots”.
“This should be considered a minor stop gap, at best. The bots you are trying to stop will find a workaround. In addition, most of the most destructive bots are using php or other languages to actually login into FB and subsequently MW to perform their actions. So blocking un-framing does not really change anything. In addition, most scripts including ours will run in a framed version of MW. It is just more annoying to have to tolerate all the FB fluff around the page. Screen real estate is important to many players. Personally I much prefer the MW on a black background. It keeps me more focused on the game and less likely to follow posts to MobWars.’/Pistol Pete
Great news on the unframe front! Brandon Venery (very cool dude) created a small greasemonkey script (Firefox only at this point) that fixes the issue.
3. Play game unframed! /Team Spockholm
P.S. If you spread this script, be sure to credit Brandon properly.
While the screening and flagging process may not be ideal, if you are causing problems for the Zynga servers than you need to change your behavior. Many who have done nothing wrong get and will continue to get warning messages. If you get one, there is no need to panic or become a click monkey. Simply review how you play your game and change if you think you are putting in too many server requests. Faster is not always better!
warning3
warning2
For now the easiest work arounds to unframing are simply to use the Spockholm Mafia Toolbar or the Mafia Wars AddOn. Both will run scripts in a framed mode and any stand alone script can be added to these tools. If you must have a unframed game, then use one of the work arounds provided.


If a script will fight faster than the recommended 3 attacks/second then you probably shouldn’t be using it. Some will argue that fighting manually is faster but it’s only possible to get so many requests through the servers. Many of your clicks don’t register. Its more likely to get flagged for manually fast clicking than for using the Assassin-a-Nator or Battlefield. Until Zynga provides us with more information on this subject, we really can't say what if anything is going to happen to those who abuse scripts.